![]() The current OSM2City output on TerraSync is from the 1st world build of OSM2City scenery ( forum thread). OSM2City scenery buildings, roads, pylons, and other objects, for the whole planet is now on TerraSync, and automatically downloaded by FlightGear 2020.3.7 and later.It is planned to be integrated into the FG core eventually. Project3000 adds a lot of clutter and buildings to airports which do not have models or details.It's suitable for newcomers to start at to explore surrounding regions. See Suggested_airports for a quick list of featured airports situated in well developed regions, with links to OSM2City scenery.You don't have to download OSM2City custom sceneries for these anymore. It's worth to search the forum for additional custom sceneries.įlightGear 2020.3.7 and later will automatically download buildings, roads, pylons, and other objects, based on Open Street Map (OSM) data - see OSM2City 1st world build. This list can not be complete as custom sceneries might come and go. This page is a list of some suggested custom scenery for downloading and visiting. (Transition ON makes the forest ignore the fog, Crop ON draws these saturated crops.Besides the official TerraSync scenery that is automatically synced while FlightGear is running, there are a number of custom sceneries available, created by users for beautifying some specific areas of the scenery. Terrain texture scheme = global, Atmospheric light scattering=OFF, shader->crop=ON, shader->transition=ON, shader->water=MAX Terrain texture scheme = global, Atmospheric light scattering=OFF, shader->crop=OFF, shader->transition=OFF, shader->water=MAX Click on the images for their original size. Some examples just playing with the rendering options dialog (Airport: LERS. ![]() As Thorsten suggest, using you own regional textures may help to improve your scenery. Personally, I don't like the transition and crop shaders, so I switch them off if I'm not using ALS It means that more effects are used, and you may dislike some of these effects. If you still prefer Rembrandt, keep in mind that max settings for shaders don't mean better looking scenery. You have to chose: shadows or light+terrain. Rembrandt is perfect for shadows, but I feel that Atmosferic Light Scattering provides better colors and enhanced terrain. ![]() ![]() Note: If you did not get a reponse, even after 7 days, you may want to check out the FlightGear mailing lists to ask your question there.Īvionyx wrote in Sat 11:30 am:All settings are set to max and framerates capped at 30, Rembrandt was off for the above screenshots but is normally on. If you are seeing corrupted/broken textures, please see this article. To run FlightGear on old computers with bad OpenGL support, please take a look at this wiki article. If you experience FlightGear crashes, please report a bug using the issue tracker (can be also used for feature requests). please upload a screenshot of the problem. copy&paste your commandline (tick the "Show commandline box on the last page of FGRun or the "Others" section on the Mac launcher). is there any output printed to the console (black window)? does the problem occur with any aircraft, at any airport? what OS (Windows Xp/Vista, Mac etc.) are you running? Make sure to include answers to at least the following questions in your initial post. In order to help you, we need to know a lot of information.
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